Thursday, October 12, 2017

The Hungrier Games: How Gamification Builds Drive and Determination in Employees

A Guest Blog by Taylor Burke*

Employee engagement is dismally low. Just 33 percent of U.S. employees report being engaged at work, and that number hasn’t changed much since Gallup began measuring for it in 2000.

Unrest of that level can only lead to one thing — revolt. And that’s exactly what’s occurring. More than a third of people now work for themselves and that number is expected to near 50 percent by 2020. Seventy-six percent of workers are actively looking for or open to new jobs.  

Business leaders, looking to place blame somewhere other than on themselves, might argue that low engagement equals low motivation — an entitled up-and-coming, addicted-to-smartphones, everyone-gets-a-trophy millennial generation. But they’d be wrong.

Tuesday, August 1, 2017

The Science of FUN for L&D

by Jonathan Peters, PhD - Chief Motivation Officer, Sententia Gamification

I overhead this question during the July 4th holiday, and I've been thinking about it, “Why do we, as adults, still take a break from learning in the summer?”

That thought germinated as I read the book Homo Ludens: A Study of the Play-Element in Culture by Johan Huizinga. (I don’t recommend the book; it’s old, not written in English, and very academic.) 

Monday, July 10, 2017

Seven Ways to Add Stories to Your eLearning Courses

We all know that stories are a great way to engage an audience, yet it seems so few people actually study and use the tool in a manner that truly impacts their audience.

So what does it actually take to create a story that is not only engaging but also a highly effective training tool?

Monday, June 19, 2017

Summertime Memories to Make You Smile

Let’s go back for a moment… What are your favorite memories of summer from when you were a kid that make you smile? What were you doing? Who were you with?

Monday, April 24, 2017

Eight Reasons Why You Should Earn a Gamification Certification

Why earn a Gamification Certificate?

Is there value in earning a Gamification Certificate? Is it worth the effort? We’ve asked some CEOs, L&D, and HR professionals to share their impressions of the value of a gamification certificate. Maybe what they had to say will give you the answers you need.

Tuesday, April 18, 2017

On-boarding: A Gamification Reflection

By Jonathan Peters, PhD
Sententia Gamification, CMO

In his seminal work describing flow, Mihály Csíkszentmihályi discusses the frustration we feel when a challenge is more difficult than our abilities, or how boring a task will be if our skills surpass the challenge. Flow, he says, comes at the balance between challenge and ability. The more skilled we are, the more we enjoy challenges.

At the beginning of a training program, skills are low. Even if we are accustomed to other learning programs, and even if this program should be beneath our skill level, the fact that it is unfamiliar territory means we will revert to the level of novice.

Tuesday, April 4, 2017

People and Ideas I follow

by Jeffrey Riley
Practical Learning Concepts, LLC

There are several people I follow in the learning and development world. I hope listing their blogs or websites here will help you as well.

Tom Kuhlmann The Rapid eLearning Blog A must for Articulate users but of benefit to anyone who wants to know more about eLearning and design. Did I mention Tom is a PowerPoint guru?

Cathy Moore's Blog has a lot of great ideas. She may be best known for Action Mapping and Scenario Design.